
Movie pre-visualization and effects are some other characteristics possessed by this tool.īlender, on the other hand, is an open-source, professional tool used for 3D computer graphics. The main customers to use this software include game developers, architectural visualization studios, and TV commercial studios. It is a product of AutoDesk Media and Entertainment, with a flexible plugin-based architecture and modeling capabilities for Windows-based OS use. In time, maybe even try to make comparisons with Cycles.3D animation, modelling, simulation, game development & othersĪutodesk 3D Max, primarily known as 3D Studio Max, is a professional and popular 3D graphics program for creating models, animations, images, and games.

You can keep your favorite render engine, and have a full featured 3d modeling platform. A good reason to move is to avoid the not so attractive subscription model imposed by Autodesk. The appeal here is to get artists to migrate from tools like 3dsmax and others to Blender. Unless you have a reason to do that, like joining a team or company where everyone uses V-Ray. You would have to learn a few things again and adapt your workflow. I do not believe anyone used to Cycles would make a move to V-Ray on a regular basis. If you have plans to learn V-Ray for Blender in the future, or just want to compare the settings with Cycles, you can use the article as a source. Not only the artist posted some great images from renders using Blender and V-Ray, but also lots of screenshots with settings.

Here is an example of a few interiors from an artist called liquidstudio and posted at the BlenderArtists forums. How does V-Ray perform with 3d models coming from Blender?

If you choose V-Ray as your primary renderer in Blender, an exporter is available from Chaos Group.

Among those renders, you will find Corona Render and V-Ray. A recent article here at Blender 3D Architect mentioned that Blender has today multiple options to work with commercial renders.
